![]() ![]() The main reason for writing a software driver is to gain access to protected data that is available only in kernel mode. Software drivers always run in kernel mode. ![]() This diagram illustrates a user-mode application communicating with a kernel-mode software driver. A software driver isn't associated with a hardware device. The component that runs in user mode is called an application, and the component that runs in kernel mode is called a software driver. The second component runs in kernel mode and has access to the core operating system data. The first component runs in user mode and presents the user interface. You can do that by splitting the tool into two components. These structures can only be accessed by code running in kernel mode. Our expanded definition is reasonably accurate but is still incomplete because some drivers aren't associated with any hardware device at all.įor example, suppose you need to write a tool that has access to core operating system data structures. We could expand our definition of driver by saying that a driver is any software component that observes or participates in the communication between the operating system and a device. For example, certain filter drivers act as verifiers to make sure the other drivers in the stack are handling the I/O request correctly. Some filter drivers observe and record information about I/O requests but don't actively participate in them. These drivers don't communicate directly with the device they just manipulate the request and pass the request along to drivers that are lower in the stack.įunction driver: The one driver in the stack that communicates directly with the device is called the function driver.įilter driver: The drivers that perform auxiliary processing are called filter drivers.įor more information on stacks, see Driver stacks. Some of the drivers in the stack might participate by transforming the request from one format to another. The conventional way to visualize the stack is with the first participant at the top and the last participant at the bottom, as shown in this diagram. Not all drivers communicate directly with a device.įor a given I/O request (like reading data from a device), there are often several drivers layered in a driver stack that participate in the request. Therefore, the driver can be written by Microsoft and the device designer doesn't have to provide a driver. In many cases, a device is designed according to a published hardware standard. Not all drivers have to be written by the company that designed the device. Our explanation so far is oversimplified in several ways: After the driver gets the data from the device, it returns the data to the operating system, which returns it to the application. The driver, which was written by the same company that designed and manufactured the device, knows how to communicate with the device hardware to get the data. The application calls a function implemented by the operating system, and the operating system calls a function implemented by the driver. In the most fundamental sense, a driver is a software component that lets the operating system and a device communicate with each other.įor example, suppose an application needs to read some data from a device. It's challenging to give a single precise definition for the term driver. ![]()
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